Orica – Interactive Wall @Argenteuil Museum

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Orica is an interactive wall that mixes old machine parts and interactive elements to tell the story of Orica’s Brownsburg factory throughout the years.  Visitors are sent on a trip through time, reliving the life of a factory worker through an imaginary production chain and multiple images and videos activated by simple interactions throughout the experience. This interactive experience is around 7 to 10 minutes and is part of a historic exhibition at Musée d’Argenteuil.

 

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Ultimate Goalkeeper – VR Installation @ Saputo Stadium

 

Ultimate Goalkeeper offers Montreal’s Impact fans a unique VR experience where they get to play the role of the goalkeeper. Their goal is to stop as many balls as possible in a fixed amount of time with a rising difficulty depending on the number of balls stopped in a row. Scores are kept and linked to the player’s email address. Fans will have the opportunity to play Ultimate Goalkeeper and try to beat the high score during every Montreal’s Impact home game of the season.

 

 

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Videotron’s Virtual Studio – VR Installation @ Quebec’s Winter Carnaval

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Videotron’s Virtual Studio offers the Quebec’s Winter Carnaval participants a unique creative mixed reality experience that combines visual arts and cutting edge technology. With Google’s VR tool, Tilt Brush, this virtual reality experience lets you create your own live 3D artwork. With a green screen setup in the activation’s igloo, the participants are inserted in their work of art. All creations are filmed, sent to the visitors and put online on a microsite (www.ateliervirtuelvideotron.com).

 

 

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Sapporo Hunt – Multiplayer Kinect game @ Igloofest

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Sapporo Hunt is a multiplayer kinect game developed for Sapporo at the 2016 Igloofest edition. It aims to position the brand inside a life-size arcade game that combines physicality and virtuality. In teams of 4 players, the participants stand in front a giant screen where they shoot ‘’snowballs’’ to take down moving targets. The impact of the balls that they throw is tracked by the Kinect v2 when they land on the screen.

 

 

 

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Carbon Clock – MDD/David Usher

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The Carbon Clock is a public installation that uses state-of-the-art climate data to show the ever present urgency of climate change, beginning with a Countdown to 2 Degrees clock and companion website (http://countdown2degrees.com/) where people can visualize in real time the link between global greenhouse gas emissions, increasing temperatures, and the time remaining to 2 degrees of global warming.

 

 

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